Fanfic Prompt Library
Every prompt below gives you a scene, a conflict and a turning point, written with Character A, Character B or Reader so it fits any fandom or an original story. Jump to a trope, press Copy, and paste the prompt into your notes or into one of the generators on this site.
Romance
Character A has been leaving anonymous notes in Character B's office mailbox for a year. When B finally works out who wrote them, A has already transferred to another city and left one last note with an address.
Character A and Character B both reserve the same tiny cabin for the same weekend. Neither will leave first, the snow closes the road, and by the second night they are arguing about whose turn it is to admit they like the company.
Character A runs a night bakery and Character B is the delivery driver who always arrives early. When the bakery is about to close for good, B quietly buys the last loaf every night so A has a reason to stay open.
Character A writes the wedding speech for their best friend and accidentally describes Character B, the friend's sibling, in every line. B is in the front row and recognizes themself halfway through the toast.
Character A agrees to teach Character B to dance before a gala. B is a quick learner, which ruins A's excuse to keep holding hands, so A starts inventing harder steps that do not exist.
Character A keeps a map of every city Character B has mentioned wanting to see. After a breakup that was never really a breakup, B finds the map pinned to A's wall with one city circled and a ticket attached.
Character A is a lighthouse keeper who signals goodnight to Character B's passing ship every evening. One night the ship does not pass, and A rows out into the fog to find out why.
Character A and Character B have run the same morning route for months without speaking. When A twists an ankle, B carries them the last mile and finally learns their name at the door.
Character A sends Character B one postcard a year, always unsigned, always from somewhere new. The tenth card arrives with a return address in B's own town and a time written on the back.
Character A is assigned to guard Character B during a tense diplomatic summit. B keeps slipping away to find quiet corners, and A starts to suspect B is not escaping danger but looking for a moment alone with them.
Character A has a rule never to date coworkers. Character B transfers departments solely to break the rule on a technicality, then panics when A points out the transfer takes thirty days.
Character A paints portraits for strangers at a street fair. Character B sits for one every weekend, never buys it, and A finally realizes the unsold canvases form a single picture of them.
Character A and Character B are the last two people at a train station after the final train is canceled. They split a vending-machine dinner, trade secrets, and agree to forget everything at sunrise. Neither does.
Character A spends months rebuilding an old radio and finally catches a late-night broadcast. The host is Character B, an ex, who has been reading letters on air that A never sent.
Character A is a florist who uses the language of flowers to insult rude customers. Character B learns the code, orders a bouquet that says something very different, and asks A to translate it out loud.
Character A is getting married in a week. Character B, the caterer, keeps finding reasons to taste the cake with them, and both of them notice the wedding is never mentioned during those tastings.
Character A wakes from a coma convinced that Character B, the night nurse, is their partner. B gently corrects them every morning, and A, fully recovered, keeps forgetting on purpose until B finally stops correcting them.
Character A and Character B share a library book, writing replies to each other in the margins without ever meeting. The book is due back tomorrow, and the last margin note asks a question that needs an answer in person.
Character A rescues Character B from a burning building and refuses any thanks. B shows up at the fire station every week with food, and A runs out of reasons to say it was just the job.
Character A spends a whole summer teaching Character B to swim. On the last day, B confesses they learned years ago and only wanted the lessons, then jumps off the dock before A can reply.
Character A is a ghostwriter who has written Character B's love letters to someone else for months. When the other person finally rejects B, B asks for one more letter, addressed to A.
Character A and Character B are rival astronomers chasing the same comet. When it appears on the one cloudy night, they end up sharing a single telescope on a rooftop and forgetting to look at the sky.
Character A keeps losing chess games to Character B on purpose to keep their weekly match going. B notices, and starts losing on purpose too, until both of them are trying hard to lose the same game.
Character A is a translator hired to interpret for Character B on a business trip. Halfway through, A realizes B speaks the language fluently and has been pretending so they can keep A close.
Character A gets stranded at Character B's family farm after a storm. B's relatives decide A is B's partner, and correcting them gets harder each time B's grandmother sets an extra plate.
Character A writes music for a game show and hides a love theme in every episode's soundtrack. Character B, the host, finally hums it on air and asks the audience who it was written for.
Character A and Character B were childhood pen pals who stopped writing at sixteen. Twenty years later they are seated next to each other at a conference, both wearing name tags that make the connection impossible to miss.
Character A is the stage manager who has to cue Character B's kiss scene every night. After an understudy takes B's partner's role, A starts forgetting the cue so B will look offstage for them.
Character A buys a secondhand coat and finds a love letter in the pocket addressed to someone named B. A tracks down Character B to return it and discovers the letter was never sent by its writer.
Character A and Character B make a pact to marry each other if they are both single at thirty. On A's thirtieth birthday, B shows up with a ring, and A is engaged to someone else.
Angst
Character A keeps a voicemail from Character B and listens to it every night. When the phone company announces the number will be deleted, A has one week to decide whether to finally call the person who still answers.
Character A wakes up every morning with no memory of the past year. Character B, who has explained everything to them three hundred times, finally decides to tell a kinder version of the truth.
Character A returns home from a war that everyone said was won. Character B, who waited for them, notices A still sets two places at the table for a friend who did not come back.
Character A is the only person who remembers the timeline before everything changed. Character B, their closest friend in that world, is now a stranger who looks at them with polite confusion.
Character A promises Character B they will come back before the bridge is destroyed. The explosion happens on time, and B waits on the far bank long after everyone else has gone home.
Character A loses their voice after an illness and refuses to learn sign language. Character B learns it anyway and signs a message to them every morning, without ever knowing if A is reading.
Character A finds out Character B has been terminally ill for months and told everyone except them. B explains it was because A is the only one who would have stopped living normally.
Character A is a soldier ordered to arrest Character B, their old friend, at dawn. They spend the night in B's kitchen talking about anything else while the clock runs down.
Character A has been writing letters to Character B in prison for ten years. On the day B is released, A waits outside the gates and B walks straight past without recognizing them.
Character A and Character B were inseparable until a single argument they cannot even remember. Years later, at a funeral, they finally piece together what it was about, and it was nothing.
Character A is a doctor who has to tell Character B the surgery failed. The patient was B's twin, and B asks A to repeat the last thing the twin said before going under.
Character A sacrifices their memories to save Character B's life. B spends the rest of the story trying to reintroduce themself to someone who keeps saying they look familiar.
Character A goes missing for three years and returns as if nothing happened. Character B, who held a funeral for them, has to decide whether to forgive or to grieve all over again.
Character A keeps the light on in the window every night for a sibling who ran away. Character B, a neighbor, eventually admits they saw the sibling leave and promised never to say where.
Character A is the last surviving member of a band. When Character B, a fan, asks them to play the old songs, A has to admit they only ever sang the harmonies, never the melody.
Character A takes the blame for Character B's mistake and spends years paying for it. When B finally confesses publicly, A realizes they no longer want the apology, only the years back.
Character A and Character B get one hour together every year at a cemetery between their families' graves. This year, B does not come, and A finds a letter tucked under a stone.
Character A wins the competition they trained their whole life for by beating Character B, who taught them everything. B claps in the front row and leaves before A can reach them.
Character A loses their sight and insists Character B keep describing the sunsets exactly as they used to. B starts inventing colors that do not exist, and A pretends not to notice.
Character A is sent back in time to stop a disaster and succeeds. The new timeline has no Character B, the person they loved, because B was born from the disaster's aftermath.
Character A keeps rehearsing the conversation where they tell Character B the truth. On the day they are finally ready, B tells them first, and it is about something else entirely.
Character A is a ghost who has haunted the same house for decades. Character B moves in, can see them, and is only staying until the end of the lease.
Character A gives Character B their kidney and asks only that B never find out who the donor was. B finds out at the worst possible moment, in front of everyone they love.
Character A spends years searching for their missing sibling and finally finds them living happily under a new name. Character B, the sibling's new partner, begs A not to tell them who they used to be.
Character A and Character B are the only two survivors of a shipwreck, stranded on a rock for three days. Rescue comes, but only one boat seat is left on the first trip.
Character A builds a robot to keep Character B company while A works overseas. A returns years later to find B talks to the robot more easily than to them.
Character A is the keeper of a memory archive and erases one memory a day for clients. One morning the request comes from Character B, and the memory is of A.
Character A forgets Character B's birthday for the first time in fifteen years. B shrugs it off, and A slowly realizes B stopped expecting them to remember a long time ago.
Character A and Character B were supposed to meet at the clock tower at noon in the year they both turned forty. A arrives, waits until midnight, and meets B's child instead.
Character A finally earns enough to buy back their family's house. Character B, who lives there now, has filled it with someone else's happy memories and invites A in for tea.
Fluff
Character A adopts a cat that keeps escaping into Character B's apartment next door. After the fifth time, B starts leaving the window open on purpose and buying the expensive cat treats.
Character A and Character B enter a couples' cooking contest as a joke and accidentally make it to the final. The winning dish requires them to agree on something, which has never happened.
Character A is afraid of thunderstorms and too proud to admit it. Character B, their roommate, starts loudly announcing they are scared during every storm so A has an excuse to sit with them.
Character A knits Character B a scarf for winter that turns out three meters too long. B wears it anyway, wrapped around both of them, all the way to the market and back.
Character A and Character B get locked out of their building on a snowy night. A neighbor's spare key is in a flowerpot, but they keep not mentioning it because the hot chocolate stand is still open.
Character A builds Character B an elaborate pillow fort after a bad day at work. B crawls in, finds snacks, fairy lights and a handwritten menu, and refuses to come out until morning.
Character A is babysitting a niece who decides Character B, the neighbor, must come to her tea party. B arrives in a tiara, takes the role very seriously and refuses to break character for hours.
Character A and Character B try to assemble flat-pack furniture with no instructions. Four hours later they have a lopsided bookshelf, one extra screw and a strong shared opinion about the manufacturer.
Character A wakes up early to make Character B breakfast in bed and sets off every smoke alarm in the house. B eats the burned toast anyway and rates it five stars on a napkin.
Character A loses a bet and has to say yes to everything Character B suggests for one day. B only suggests kind things, and by evening A wishes the bet lasted longer.
Character A and Character B take a pottery class together. Neither can make anything round, so they spend the session making each other terrible mugs that they both still use years later.
Character A is sick in bed and Character B decides to look after them with no experience at all. B reads medical articles out loud, makes soup from three recipes and falls asleep on the floor.
Character A and Character B are the only two people at a stargazing event who do not know the constellations. They start naming the stars themselves, loudly and wrongly, until the guide joins in.
Character A teaches Character B to ride a bike in their thirties. The training wheels come off on the same day B finally admits why they never learned as a kid.
Character A and Character B volunteer at an animal shelter and fall for the same grumpy old dog. Neither can adopt alone, so they agree on joint custody, which means seeing each other every weekend.
Character A plans a surprise picnic for Character B and forgets the food. They eat the only thing in the basket, a jar of pickles, and agree it is the best picnic they have ever had.
Character A and Character B are stuck sharing an umbrella during a sudden downpour. Neither is willing to admit they each brought their own, still folded in their bags.
Character A finds a lost dog with a tag that says Call Character B. B arrives breathless, and the dog refuses to go home without A, so A has to walk them both back.
Character A and Character B decide to learn a new language together using flashcards. Their study sessions slowly turn into sending each other compliments they can only half translate.
Character A starts a tiny balcony garden and Character B, the upstairs neighbor, keeps watering it from above with a watering can on a rope. By summer the tomatoes are a joint project.
Character A gets a tattoo of a doodle Character B drew on a napkin years ago. B sees it at the beach, recognizes their own terrible drawing and laughs until they cry.
Character A and Character B spend a rainy afternoon reorganizing a used bookstore by color instead of genre. The owner is furious until customers start buying entire rainbows.
Character A buys Character B the ugliest holiday sweater they can find as a joke. B wears it every single day of December, and by Christmas A has bought a matching one.
Character A is terrible at video games and Character B is an expert. B starts secretly losing to them, celebrating each of A's victories like they won a championship.
Character A and Character B try to bake their grandmother's cookies from a recipe written in faded pencil. They guess every measurement wrong and accidentally invent something better.
Character A loses their glasses and has to rely on Character B to describe everything at a museum. B's descriptions become wildly creative, and A realizes they prefer this version of the art.
Character A and Character B adopt a houseplant together and argue about its name for a week. The plant thrives on the attention and outgrows three pots before they agree.
Character A is anxious about a job interview and Character B leaves sticky notes of encouragement in every pocket of A's suit. A finds the last one during the interview and grins at the panel.
Character A and Character B spend the first warm evening of spring on a rooftop, sharing headphones and a bad playlist. They make up stories about every lit window across the street.
Character A gets snowed in at the office with Character B and a vending machine. They build a fort from filing boxes, hold a talent show for two and award each other trophies made of paper clips.
Hurt/Comfort
Character A comes home injured after a fight they swear was nothing. Character B patches them up in silence, then refuses to let go of their hand until A tells the whole story.
Character A has a panic attack in a crowded train station. Character B, a stranger, sits on the floor with them, counts breaths out loud and misses their own train without saying a word.
Character A burns their hands pulling Character B from a car crash. While A recovers, B learns to do everything for them, and neither talks about how close it was.
Character A hasn't slept in three days before a deadline. Character B quietly takes over the work, finishes it overnight and lets A believe they did it themself.
Character A gets a fever during a long journey and insists they can keep going. Character B makes camp anyway, stays awake all night and talks to them about home to keep them calm.
Character A is bullied at a new job and hides it from everyone. Character B notices the change, starts walking A to work every morning and one day walks straight into the manager's office.
Character A loses their temper and breaks their own hand punching a wall. Character B drives them to the hospital, says nothing about it, and asks only what they need right now.
Character A has nightmares about an accident years ago. Character B starts leaving the hallway light on, reading out loud through the wall until A falls back asleep.
Character A gets food poisoning at the worst possible party. Character B leaves the celebration in their honor to sit with A in a bathroom, telling bad jokes until A laughs.
Character A twists an ankle on a mountain trail miles from help. Character B carries their pack and half their weight, and both of them start talking about things they never said.
Character A receives terrible news by phone in the middle of a café. Character B, who barely knows them, sits down, orders two teas and waits until A is ready to speak.
Character A is recovering from surgery and refuses visitors. Character B sits outside the hospital room door every evening, reading out loud until a nurse finally lets them in.
Character A gets caught in a freezing storm and arrives at Character B's door shaking. B wraps them in every blanket in the house, makes soup and never asks why they were out there.
Character A has a breakdown after failing an important exam. Character B, who passed, hides their own results and studies with A for the retake as if they had failed too.
Character A is poisoned at a royal banquet and survives by a miracle. Character B, the court physician, refuses to leave their side and starts tasting every meal before A eats.
Character A loses their job on their birthday and pretends everything is fine. Character B cancels the surprise party and replaces it with a quiet night and A's favorite food.
Character A breaks a leg skiing and is stuck in the lodge for the whole trip. Character B skips every run to keep them company, insisting they never liked skiing anyway.
Character A gets lost in a foreign city at night with a dead phone. Character B tracks them down by calling every hotel, then walks them back without a single word of blame.
Character A carries a secret wound from a past battle that never healed right. Character B notices how they favor one side and starts adjusting every plan around it without being asked.
Character A finally cries for the first time in years in front of Character B. B does not say anything wise, just stays and makes tea until morning.
Character A is hurt protecting Character B during a robbery. While A heals, B keeps apologizing, and A keeps refusing to accept an apology for something they would do again.
Character A has a migraine during an important ceremony and hides it. Character B notices the signs, creates a distraction and gets them into a dark room before anyone else notices.
Character A gets sunstroke on a long desert march. Character B shares their own water ration and lies about how much is left so A will keep drinking.
Character A wakes up in a hospital after an accident and the first face they see is Character B, who they haven't spoken to in years. B has been there every day.
Character A finds out their best friend betrayed them and shuts everyone out. Character B leaves a meal on their doorstep every day for a week until A finally opens the door.
Character A is exhausted after a double shift and falls asleep on the train. Character B, the passenger beside them, lets A's head rest on their shoulder for six stops past their own.
Character A is stung by something poisonous while gathering herbs. Character B, who swore they never wanted to be a healer again, has to remember everything they tried to forget.
Character A is grieving and forgets to eat for days. Character B starts eating meals in front of them, offering half of everything, until A starts accepting without thinking.
Character A breaks down after years of holding a family together. Character B quietly takes over the calls, the bills and the arguments so A can sleep for a whole day.
Character A gets a scar across their face and won't look in mirrors. Character B starts drawing them every day, scar included, until A finally asks to see the sketchbook.
Enemies to Lovers
Character A and Character B are rival lawyers on the biggest case of their careers. The night before closing arguments, they get trapped in the same elevator and discover they rehearse their speeches the same way.
Character A and Character B lead rival street food stands on the same corner. When a chain restaurant threatens to push them both out, they are forced to merge menus and share a kitchen.
Character A is the knight sworn to capture Character B, a famous thief. After the tenth failed attempt, A starts suspecting they are failing on purpose and B is letting them get closer each time.
Character A and Character B both apply for the same promotion and sabotage each other for months. When the job is given to someone else, they end up drinking together and comparing notes on their sabotage.
Character A writes scathing reviews of Character B's restaurant. B invites A to cook in the kitchen for one night to prove it is harder than it looks, and A turns out to be very good.
Character A and Character B are captains of rival debate teams. They are forced to argue on the same side at a national final and discover they finish each other's arguments.
Character A is a spy who must seduce Character B, an enemy agent, for information. B is doing exactly the same thing, and both of them start forgetting which secrets are fake.
Character A and Character B have competed for the top grade since their first year of university. When B gets sick before the final exam, A brings notes to their house, furious about how much they care.
Character A is the neighbor whose music keeps Character B awake every night. B retaliates with louder music, and the war ends when they both show up at the landlord's office with the same complaint.
Character A and Character B are rival wizards who have dueled for years. A curse binds them together for a week, and every insult they throw now costs both of them their magic.
Character A refuses to sell their family bookstore to Character B's development company. B keeps visiting to negotiate and keeps leaving with a stack of books and less certainty.
Character A and Character B are bodyguards for rival celebrities who start dating. The bodyguards must cooperate on every date, and they hate each other a little less after each one.
Character A is the hero who defeated Character B's villain father. Years later, B shows up at A's door asking for help, and A cannot tell if it is a trap or a plea.
Character A and Character B are the two best players on rival teams. An injury forces A to rehab at B's training center, and B is assigned to supervise every session.
Character A and Character B both claim to own the same abandoned castle. Neither will leave, so they divide it down the middle with tape, then start sharing the only working fireplace.
Character A is a pirate who captured Character B, a naval officer. B escapes three times and returns each time with useful information, and A starts to wonder who is really the prisoner.
Character A and Character B are rival bakers in the same small town. A storm knocks out B's ovens before the town festival, and A is the only one who can help.
Character A is the critic who ruined Character B's career with one review. Years later they are seated next to each other at a wedding, and B gives a toast that is entirely about A.
Character A and Character B are rival hackers who have never met in person. When they finally meet at a conference, they realize they have been chatting anonymously for months as friends.
Character A and Character B are rival tour guides who keep stealing each other's groups. A storm strands both tours in the same village, and they have to keep forty tourists entertained together.
Character A is a bounty hunter and Character B is the target. When a bigger threat hunts them both, they make a temporary truce and spend a week arguing about who owes whom.
Character A and Character B are rival candidates in a university student-union election. The final debate is canceled, and they spend the evening trapped in the gym discovering they want the same things.
Character A and Character B have hated each other since a disastrous first date years ago. Their best friends are getting married to each other, and they are both the best person.
Character A is the rival chef who stole Character B's signature dish. B challenges them to a cook-off, and in the final round they are forced to cook one dish together.
Character A is a royal heir betrothed to Character B, the heir of an enemy kingdom. They agree to sabotage the marriage together, and the plan keeps forcing them into the same rooms.
Character A and Character B are rival photographers chasing the same rare bird. After weeks of competing, they finally see it together and both forget to take the picture.
Character A ruined Character B's wedding years ago by objecting. Now B is the officiant at A's wedding, and A is starting to understand why they objected in the first place.
Character A and Character B are rival gardeners competing for the same village trophy. A late frost destroys both gardens, and they spend the night trying to save each other's best plants.
Character A and Character B are rival detectives working the same case for different agencies. They keep reaching the same conclusions an hour apart and finally decide to share an office.
Character A and Character B are sworn enemies in an online game. When the servers shut down for good, they arrange to meet in person to settle the score, and neither wants to fight.
Friends to Lovers
Character A and Character B have been best friends since kindergarten. When A starts dating someone new, B volunteers to help plan the perfect date and realizes halfway through they are describing their own dream date.
Character A and Character B have shared an apartment for five years. A new roommate moves in and keeps asking how long they have been together, and neither can explain why they never corrected anyone.
Character A and Character B agree to be each other's backup date for every wedding this year. By the sixth wedding, they are the couple everyone else is watching on the dance floor.
Character A and Character B take the same road trip every summer. This year, the car breaks down halfway, and in a motel with one working fan they finally talk about why they always go together.
Character A has been helping Character B practice confessing to someone else. During the final rehearsal, B forgets the other person's name and says A's instead.
Character A and Character B have a running joke about marrying each other if the world ends. The power goes out across the city, and B shows up at A's door holding two candles and a ring pop.
Character A and Character B have been study partners for years. When they finally graduate, they realize there is no longer an excuse to see each other every night.
Character A and Character B share a secret handshake from childhood. At B's engagement party, A accidentally does the handshake with B's fiancé and everyone notices B's face.
Character A and Character B have been texting goodnight every night for a decade. One night B doesn't reply, and A drives across the city in pajamas to make sure they are okay.
Character A and Character B open a café together as business partners. On the anniversary, a regular customer asks which of them proposed first, and they look at each other in silence.
Character A and Character B have a pact to tell each other everything. A keeps one secret for years, and when B finds out what it is, they realize it is about them.
Character A and Character B are each other's emergency contact. When A ends up in the hospital, the nurse asks B their relationship, and B hesitates for the first time.
Character A and Character B have always been the third and fourth wheel in their friend group. When everyone else pairs off, they are left at the same table, laughing about it, until they stop laughing.
Character A and Character B go to every concert together. At the last show of their favorite band, the singer dedicates a song to couples in the crowd, and B reaches for A's hand.
Character A and Character B have been coworkers and friends for years. When A gets a job offer overseas, B helps them pack and slips a note into the last box.
Character A teaches Character B how to cook, and B teaches A how to drive. After a year of lessons, they both realize the lessons were the best part of every week.
Character A and Character B fake a fight in front of their friends as a prank. The fake argument turns real when A says something true about how they feel.
Character A and Character B are each other's plus-ones at a high school reunion. Classmates keep assuming they married years ago, and the reunion ends with them wondering why they didn't.
Character A and Character B have been sharing a single umbrella on rainy walks home for years. When A finally buys their own, B is surprisingly upset.
Character A and Character B used to sneak onto the school roof to talk every night. Ten years later they meet on the same roof at a class reunion, and the old conversation picks up where it stopped.
Character A and Character B have a tradition of writing each other birthday letters. This year, B's letter is blank except for one line that A reads five times.
Character A and Character B volunteer to chaperone a school dance. Watching nervous teenagers ask each other to dance, they both realize they never asked each other.
Character A and Character B are each other's wingperson at every bar. One night the stranger A is talking to asks if B is their partner, and A says yes before thinking.
Character A and Character B fall asleep watching movies together every Friday. One Friday B stays awake and finally says what they have been thinking during every film.
Character A and Character B have been friends long enough to have a whole language of glances. When A starts dating someone, B is the only one who notices A looks unhappy.
Character A and Character B agree to try dating for one week just to prove it would be weird. On day seven, neither wants to be the one to call it off.
Character A and Character B have kept a shared journal since they were twelve. A finds the latest entry, written by B, describing the moment B realized they were in love.
Character A and Character B are the godparents of the same child. Years of birthday parties and school plays later, the child innocently asks why they don't live together.
Character A and Character B go on a trip to celebrate a decade of friendship. The hotel has only one room left with one bed, and they argue about who takes the floor until neither does.
Character A and Character B promised to stay friends no matter what after a breakup in their twenties. Years later, both single, they realize the friendship was the relationship all along.
Slow Burn
Character A and Character B are partners at a detective agency for three years. Every case brings them a little closer, until a stakeout in a cramped car forces the conversation they have avoided since day one.
Character A and Character B exchange letters across a war for two years without ever meeting. When peace finally comes, they agree to meet at a train station, and both arrive hours early.
Character A and Character B share a desk at work and never speak beyond pleasantries. Over a year, they start leaving coffee for each other, then notes, then questions that take weeks to answer.
Character A is hired to restore an old house, and Character B is the owner who watches every day. Room by room, the house is finished, and neither wants the last room done.
Character A and Character B are research partners in a remote station for one winter. Months of shared silence, broken equipment and long nights slowly turn into something neither expected.
Character A and Character B meet at a support group every Tuesday. It takes them a year to talk outside the circle, another to share coffee, and one bad night to finally call each other.
Character A teaches Character B to fence over a long summer. Each lesson brings them closer, and on the last day B lands the touch they have been working toward and forgets to celebrate.
Character A and Character B are neighbors who share a wall but never meet. They communicate by tapping messages, and after a year of conversations they finally open their doors on the same night.
Character A and Character B are on opposite sides of a long legal dispute. Over five years of hearings, they learn each other's habits, and the case ends just as they start to like each other.
Character A and Character B are on a long sailing voyage as crewmates. Every storm and calm brings them closer, but neither will say anything until land is finally in sight.
Character A and Character B are the only two people who stay late at the library every night for a year. They never speak, but slowly start saving each other a seat.
Character A is a royal advisor and Character B is the ruler they serve. Over decades of crises and quiet councils, they build a trust neither can name, until a crisis forces them to.
Character A and Character B adopt a dog together as friends. Over months of walks, vet visits and rainy afternoons, they slowly realize they've built a life together without noticing.
Character A and Character B are two artists commissioned to paint opposite halves of a long mural. They work in shifts for a year, leaving notes about colors that slowly become about everything else.
Character A and Character B take dance lessons for a competition that is a year away. Each month they move a little closer, a little more in sync, and the final dance says what they cannot.
Character A and Character B are healers on a long pilgrimage. They walk hundreds of miles together, talking a little more each day, until the last mile is the one they walk slowest.
Character A and Character B start writing a novel together over email. Their characters fall in love slowly across fifty chapters, and they start wondering whose feelings are really on the page.
Character A and Character B are night-shift nurses who barely speak beyond handovers. Over a year of quiet hours, small kindnesses pile up until one dawn neither leaves when their shift ends.
Character A and Character B are the caretakers of a remote lighthouse in alternating seasons. They only meet at the handover, twice a year, and each handover lasts a little longer than the last.
Character A and Character B have taken the same bus every morning for three years. A nod becomes a smile, a smile becomes a shared seat, and the day the route changes they both get off at the wrong stop.
Character A and Character B are rival scholars who review each other's work for decades. Their critiques grow kinder, then personal, until a final review ends with something that is not about the paper.
Character A and Character B are paired as climbing partners for a season. Trust builds one rope length at a time, and at the summit they finally say what they've been holding back.
Character A and Character B are a mercenary and the noble they are hired to escort across a continent. Every inn, ambush and campfire chips away at the distance between them.
Character A and Character B start a correspondence chess game by mail. One move a week turns into a letter a week, and by the endgame neither wants the game to finish.
Character A and Character B are stuck in the same small town after missing the last bus. One evening becomes a week, a week becomes a summer, and neither one books the ticket out.
Character A and Character B are caretakers of a community garden. Season by season they plant, argue and harvest together, until the autumn they realize they planted the same thing.
Character A is a widow and Character B is the friend who helps with the farm. Over years of harvests, grief slowly gives way to something new that neither is ready to name.
Character A and Character B are two musicians who meet every Sunday to play duets. Each piece they learn is more difficult and more intimate, until the last one has no written ending.
Character A and Character B are archivists restoring a damaged library after a flood. Book by book, page by page, they rebuild the collection and something between them as well.
Character A and Character B are stuck as roommates on a space station for a two-year mission. Every month brings a small change in their routine, until they stop sleeping at opposite ends of the module.
Found Family
Character A runs a small diner that stays open all night. Over the years, a handful of regulars with nowhere else to go start helping out, and one winter they realize the diner is the only home any of them have.
Character A is an old sailor who takes in Character B, a runaway teenager, as a deckhand. The rest of the crew teaches B everything, and when B's real family comes looking, the whole crew shows up.
Character A and Character B are strangers stranded at an airport over the holidays. With four other travelers, they build a makeshift celebration from vending machines, and stay in touch for years.
Character A is the youngest member of a mercenary crew who never expected to care about anyone. When A falls sick, the hardened crew argues for an hour about who gets to sit with them.
Character A runs an animal rescue that keeps attracting misfit volunteers. When the rescue is about to lose its land, the volunteers pool everything they have to save it and each other.
Character A and Character B live in an apartment building where nobody talks. A blackout forces the residents into the courtyard, and by morning they have a group chat and a rotating dinner schedule.
Character A is a retired teacher who tutors kids in the neighborhood for free. Years later, those kids, now adults, show up together on A's birthday to fix the house A can no longer afford to repair.
Character A is an orphan who joins a traveling circus. The performers are chaotic, dramatic and always arguing, but when A gets hurt, the whole troupe drops everything.
Character A and Character B are the oldest two members of a support group for people who have lost everything. They start hosting holidays for the others, and the group becomes a family.
Character A is a grumpy blacksmith who keeps taking in strays: a cat, an apprentice, a lost traveler. One day A realizes the forge is full of people and they have not been lonely in years.
Character A is the new kid at a boarding school who doesn't fit in anywhere. Three other misfits adopt them, and together they turn an abandoned classroom into a home.
Character A runs a bookstore where people come to escape. The regulars start a book club that slowly becomes a support system, and when A falls ill, the club keeps the store running.
Character A is a soldier who returns home to find no one waiting. The other veterans from the unit move into the same building, and they become each other's only family.
Character A and Character B are foster siblings who promised to stay together. Years later, they build a house big enough for every foster kid who needs a place to land.
Character A is a ship's AI who slowly starts caring for the crew it serves. When the crew is ordered to abandon the ship, they refuse to leave it behind.
Character A runs a small inn on a mountain pass. Every winter, the same group of travelers gets snowed in, and over the years they start arriving on purpose.
Character A is the only adult in a group of kids surviving after a disaster. A never wanted to be anyone's parent, but every night the kids fall asleep closer to them.
Character A is a disgraced knight who takes in a group of abandoned children. The children teach A to laugh again, and A teaches them to defend the only home they have.
Character A and Character B are coworkers at a late-night convenience store. Their regular customers become a strange family that celebrates birthdays in the parking lot.
Character A is a former criminal running a halfway house. When one resident is in trouble, the whole house risks everything to help, proving A's second chance was worth it.
Character A is an elderly widow who adopts a group of art students as tenants. They paint her portrait, fix her garden and refuse to let her spend another holiday alone.
Character A and Character B are the last two members of a band that broke up. They rebuild the band with misfit musicians, and the new band feels more like family than the old one.
Character A is a traveling healer who keeps picking up companions on the road. By the time they reach the capital, the healer has a caravan of people who refuse to say goodbye.
Character A is a teenager working at a family-run restaurant that is not their family. The owners slowly start treating them as one of their own, including the arguments.
Character A is a lonely scientist on a research base. The other researchers, all strangers, slowly become a family through shared meals, long nights and one disastrous holiday party.
Character A and Character B share an apartment with three other people who answered the same ad. They begin as strangers splitting rent and end up planning each other's weddings.
Character A is a gruff mechanic who keeps fixing a neighborhood kid's bike for free. Years later, that kid opens a shop next door and puts A's name on the sign.
Character A is the newest recruit in a fire station crew. The firefighters are loud, nosy and protective, and A slowly learns that the station is the first place they've felt safe.
Character A is a teacher who opens their classroom at lunch for students with nowhere to sit. Years later, the former students hold a reunion in the same classroom.
Character A and Character B are the oldest members of a choir in a small town. When the choir is about to disband, they recruit every lonely person in town and accidentally build a family.
Fake Dating
Character A asks Character B to pretend to be their partner at a family reunion. B overprepares with a fake backstory so detailed that A's family starts asking questions A can't answer.
Character A and Character B fake a relationship to make their exes jealous. The exes get back together with each other, and A and B are left with no reason to keep holding hands.
Character A needs a date for a work gala to secure a promotion. Character B, the barista who overheard, volunteers, then charms the boss so well that the boss wants to meet B again.
Character A and Character B pretend to be engaged to avoid matchmaking aunts at a wedding. The aunts are delighted and start planning the actual wedding by dessert.
Character A is a celebrity who needs a fake partner to fix their image. Character B, a stranger signed by contract, starts breaking the rules of the contract one small kindness at a time.
Character A and Character B pretend to date so A can get out of an arranged marriage. Their families meet and get along perfectly, which makes the breakup harder to fake.
Character A pretends Character B is their partner on a dating show to win the prize money. The show's producers keep adding romantic challenges that are becoming hard to pretend through.
Character A and Character B fake a relationship to get a couples' discount on a vacation. The resort's activities are relentlessly romantic, and by the last night neither is pretending.
Character A tells their grandmother they have a partner to make her happy before surgery. Character B agrees to visit the hospital, and the grandmother insists on regular visits.
Character A and Character B pretend to date to keep A's overprotective friends from setting them up. The friends are so happy that they plan a surprise anniversary party.
Character A needs a plus-one to a high school reunion to look successful. Character B plays the part too well, and A's former bully starts asking B for life advice.
Character A and Character B pretend to be newlyweds to get the last room at a fully booked hotel. The hotel staff are thrilled and keep sending champagne and rose petals.
Character A pretends to date Character B to make a rival jealous. B is a terrible actor and keeps saying honest things that sound far too sincere.
Character A and Character B fake a relationship for a social media campaign. The followers start shipping them so hard that the campaign gets extended for a year.
Character A asks Character B to pretend to be their partner for a single dinner with their parents. The dinner goes so well that the parents invite B to every family event that year.
Character A and Character B fake a romance to sell a co-written book. The book tour forces them to answer romantic questions in public, and their answers keep getting more personal.
Character A pretends to date Character B so their friend group stops pitying them. B starts showing up with flowers, and A wonders if B has forgotten the deal.
Character A and Character B pretend to be together to avoid uncomfortable questions at a conference. Their colleagues keep giving them adjoining seats and shared projects.
Character A needs a fake partner to inherit the family business. Character B, a lawyer who drafted the contract, turns out to be the only person A trusts to play the part.
Character A and Character B fake an engagement to escape a matchmaking app's persistent algorithm. The app sends a camera crew to film their real-life success story.
Character A pretends Character B is their partner to avoid a persistent admirer. The admirer turns out to be B's sibling, and the family dinner that follows is chaos.
Character A and Character B agree to fake date for one month to win a bet. On day thirty, they both pretend they forgot the date.
Character A pretends to date Character B to get a spot on a couples-only expedition. Halfway up a glacier, they realize they've been relying on each other far more than the plan required.
Character A and Character B fake a relationship to keep their bosses from transferring one of them. The bosses decide they should work on every project together.
Character A asks Character B to pretend to be their partner at a rival's wedding. B gives a heartfelt toast so convincing that A starts believing every word.
Character A and Character B fake a romance to convince their small town to save the old cinema. The town organizes a festival in their honor, and they have to share the first dance.
Character A pretends to be married to Character B to rent a house that only accepts couples. The landlord lives next door and drops by every evening.
Character A and Character B fake date to help A's shy sibling feel brave enough to ask someone out. The plan works, and the sibling starts giving them relationship advice.
Character A pretends to date Character B so their ex will stop calling. The ex hires a private investigator, and A and B have to keep up the act for weeks.
Character A and Character B are forced to fake a relationship for a television interview. When the cameras stop, they realize they forgot to stop holding hands.
Alternate Universe
Coffee shop AU: Character A is the barista who writes the wrong name on Character B's cup every morning on purpose. B starts collecting the cups, and on the hundredth one the name is A's phone number.
Soulmate AU: the first words your soulmate will say to you appear on your wrist. Character A's says 'Oh no, not you,' and Character B says exactly that when they meet at a funeral.
Modern AU: Character A and Character B are rival food truck owners parked on the same street. A health inspector shows up the same day, and they have to share one kitchen to pass.
Fantasy AU: Character A is a dragon who kidnaps Character B, a royal, expecting a rescue. Nobody comes, and the two of them slowly start running the kingdom from the dragon's cave.
College AU: Character A and Character B are assigned to raise a flour sack baby together for a psychology class project. They take it far too seriously and end up with a custody schedule.
Space AU: Character A is a pilot and Character B is the engineer on a cargo ship. A malfunction leaves them drifting with forty hours of air, and they spend it telling the truth.
Time loop AU: Character A relives the same day at a wedding over and over. The only way out is to make Character B, a guest who has never noticed them, laugh at least once.
Ghost AU: Character A moves into a house haunted by Character B. B is polite, a little dramatic and determined to scare away every other tenant except A.
Royalty AU: Character A is a servant who looks exactly like Character B, the crown heir. When B disappears, A has to take their place and fool everyone, including B's fiancé.
Superhero AU: Character A is a hero and Character B is the villain, but by day they are roommates who share chores. Neither knows the other's identity until a rescue goes very wrong.
Post-apocalyptic AU: Character A runs the last working library in a ruined city. Character B is a scavenger who keeps bringing books instead of food in exchange for reading lessons.
Mermaid AU: Character A is a lighthouse keeper who rescues Character B from a fishing net. B keeps coming back to the shore at night with gifts from shipwrecks.
Magic academy AU: Character A and Character B are sorted into rival houses and forced to share a potions station for a year. Their potions keep exploding, and so do their arguments.
Witch AU: Character A runs a small potion shop and Character B is a skeptical customer who keeps buying love potions for someone else. A starts secretly watering them down.
Vampire AU: Character A is a vampire who works night shifts at a blood bank. Character B, a nurse on the same shift, keeps bringing A garlic bread as a joke without knowing why it is funny.
Reincarnation AU: Character A remembers every past life they've shared with Character B. B remembers none of them, and A has to decide whether to tell them or start fresh.
Body swap AU: Character A and Character B, rival coworkers, wake up in each other's bodies the day before an important presentation. They have one night to learn each other's lives.
Fairy tale AU: Character A is the woodcutter sent to rescue a cursed prince. The cursed one is Character B, who would like to stay in the tower and be left alone, thank you.
Cyberpunk AU: Character A is a hacker and Character B is a security android assigned to catch them. Every chase brings them closer, and B starts making mistakes on purpose.
Wild West AU: Character A is a sheriff and Character B is an outlaw with a bounty on their head. A storm forces them to share a cabin, and only one of them has the handcuffs.
Pirate AU: Character A is a navy officer captured by Character B's pirate crew. B gives A the choice of walking the plank or teaching the crew to read.
Regency AU: Character A and Character B are forced to share a carriage across the countryside after a ball. A broken wheel strands them at an inn with one bed and an inconvenient amount of honesty.
Office AU: Character A and Character B are the only employees who know the company is about to collapse. They spend the last week running the office as if nothing is wrong.
Zombie AU: Character A and Character B are stuck in a shopping mall during an outbreak. They turn the mall into a fortress, and by the time rescue comes, they've built a home.
Fae AU: Character A accidentally thanks Character B, a fae, creating a debt. B has to follow A everywhere until the debt is repaid, and finds they don't want to collect.
Musician AU: Character A is a struggling street musician and Character B is the famous singer who hears them busking. B asks A to write one song, which becomes several.
Detective noir AU: Character A is a private eye and Character B is the mysterious client who lies in every meeting. The case turns out to be about A's own past.
Small-town AU: Character A returns to their hometown to sell the family hardware store. Character B, who runs the shop next door, makes it very hard to leave.
Lighthouse AU: Character A is a keeper on a remote island when Character B washes ashore with no memory. B slowly remembers, and every memory includes A.
Hospital AU: Character A is a surgeon and Character B is the patient who keeps checking themself back in. A is beginning to suspect the illness is an excuse.
How to Use Fanfic Prompts
- Pick a prompt from the library or generate new ones for your fandom with the form above.
- Replace Character A and Character B with your characters, and change the setting until it fits their world.
- Write the scene yourself, or paste the prompt into the premise of the AI fanfic generator for a first draft to edit.
Fanfic Prompt Ideas by Fandom
The library is fandom-neutral on purpose, but some prompts fit certain worlds especially well. Here are three picks for six popular fandoms, each linking to the full prompt above. For reader-insert versions, the x reader generator writes any of these in second person, and more worlds are listed under fanfic generators by fandom.
Harry Potter
Harry Potter fic lives on house rivalries, boarding-school routines and a magical world hidden inside an ordinary one. Prompts with a school, a duel or a found-family dorm translate directly, as long as romance stays with adult characters, such as an eighth-year or post-war setting.
- Magic academy AU: Character A and Character B becomes a rival-house potions partnership.
- Character A and Character B are rival wizards fits two adult duelists from opposing sides after the war.
- Character A is the new kid at a works as a first-year friendship story with no romance at all.
Genshin Impact
Genshin Impact stories travel: escorts across nations, healers on the road, contracts and debts that tie people together. Prompts about journeys, oaths and hurt/comfort on the trail fit Teyvat without any changes. For a ready-made Teyvat setup, use the Genshin Impact fanfic generator.
- Character A and Character B are a mercenary reads like a long escort mission between two nations.
- Character A is a traveling healer who keeps suits a traveling party that keeps growing.
- Character A is stung by something poisonous while works for any healer who swore off healing.
Baldur's Gate 3
Baldur's Gate 3 fic is built around a camp of people with secrets, a shared threat and long rests where things finally get said. Hurt/comfort, uneasy alliances and found family all fit the party dynamic. The Baldurs Gate 3 fanfic generator has the fandom already filled in.
- Character A carries a secret wound from a is a natural campfire scene for any companion.
- Character A is the youngest member of a fits a party that pretends not to care.
- Character A is a bounty hunter and Character works for two adults forced into the same camp.
MCU
Marvel stories mix secret identities, team politics and the cost of saving the world. Prompts with double lives, missions and alternate timelines fit the MCU especially well, and keep every romance between adult characters.
- Superhero AU: Character A is a hero and is a ready-made secret-identity comedy.
- Character A is a spy who must seduce suits two adult agents on opposite sides.
- Character A is sent back in time to covers every timeline-heist regret.
Attack on Titan
Attack on Titan fic leans hard on duty, loss and the people left behind after a war. Angst and found-family prompts about soldiers, orders and survivors fit the setting, and post-time-skip stories keep characters adults.
- Character A returns home from a war that fits a survivor coming home to an empty table.
- Character A is a soldier ordered to arrest captures an order no soldier wants to carry out.
- Character A is a soldier who returns home works for veterans who only have each other.
Original Work
Every prompt in the library uses Character A and Character B instead of names, so all 300 work for original fiction. Give the characters your own names, swap the setting if you like, and nothing ties the story to an existing fandom.
- Character A is a lighthouse keeper who signals is a complete premise for a short romance.
- Character A and Character B spend a rainy makes an easy cozy story for two original characters.
- Character A and Character B are neighbors who can carry a whole novella.
Fanfic Prompts for AO3 and Tumblr
On AO3, prompts power challenges and prompt-based collections. A challenge moderator posts a list of prompts or tropes, writers claim one, and finished works are added to the collection so readers can browse every response together. The prompts here work well as a ready-made list for a small challenge: pick ten from one category, post them in the collection description, and credit the list with a link if you want people to find the rest.
When you post a story written from a prompt, many writers mention it in the summary or the author's note, for example "Prompt: Character A runs a night bakery…", and add tags for the trope. If any part of the work was drafted with AI, check AO3's current rules and tag it the way they ask.
On Tumblr, prompts circulate as prompt memes: someone reblogs a numbered list, followers send a number in an ask, and the blogger writes a short ficlet for that prompt and character pairing. Each library prompt has its own link, so you can share one directly or point followers to a whole category. For a lighter post, the incorrect quote generator turns the same characters into a few lines of out-of-context dialogue.
Every prompt stays within a General or Teen rating, and romance prompts are meant for adult characters. Prompts set in schools are friendship or rivalry stories unless the characters are adults.